

our "Assets" what we mean is the code, software, graphics, textures, images, models, sound and audio from any of our games and any videos or screenshots taken from or our games.our "Brands" what we mean is any Names and/or the related logos and distinctive characteristics of any of our Names and games.a "Name" what we mean is the name of any one of our games, taglines, features, events, or company identity, as well as any names which are confusingly similar to the names of any of our games, taglines, features, events, or company identity.These Guidelines cover the use of our Brands and our Assets. We've had some help from some lawyers and they will also help us if we need to take further steps to protect our rights but the purpose of these "Guidelines" is to give some clarity on what you can do without having to contact us (or our lawyers) and what you mustn't do or else we (or our lawyers) will have to contact you. We want you to keep doing the cool stuff that you do and so these Guidelines are intended to help everyone understand what we consider to be fair and unfair use of our "Name", "Brands" and "Assets". which diminishes the value of the work we have done and the trust that our community has in what we do. When that happens, fans buy things thinking they are official when they are not. Especially when people do it deliberately to take unfair advantage of the community and our work in that way. Sometimes, however, people go too far and do things that make the community think that their products and services are connected with or endorsed by us or even produced by us. Updated: 27 October 2015 12:44 BRAND AND ASSET USAGE GUIDELINES FOR OUR GAMESĪll of our games are really important to us and to our community, which means that lots of you want to use our Brands and the things around our games to do cool stuff.
